BALINESE LETTER DA MURDA MAHAPRANA·U+1B20

Character Information

Code Point
U+1B20
HEX
1B20
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC A0
11100001 10101100 10100000
UTF16 (big Endian)
1B 20
00011011 00100000
UTF16 (little Endian)
20 1B
00100000 00011011
UTF32 (big Endian)
00 00 1B 20
00000000 00000000 00011011 00100000
UTF32 (little Endian)
20 1B 00 00
00100000 00011011 00000000 00000000
HTML Entity
ᬠ
URI Encoded
%E1%AC%A0

Description

The Balinese Letter Da Murda Mahaprana (U+1B20) holds a significant position within the Balinese script system. It is primarily employed in digital texts to represent the phonetic and phonological properties of this specific character, thereby facilitating communication in the Balinese language. This letter is part of the extensive family of characters that constitute the Balinese script, which was developed from the ancient Sanskrit script for writing Old Javanese and later adopted as a means to transcribe the Balinese language. The cultural, linguistic, and technical contexts of the U+1B20 character in digital texts are crucial for accurate representation and understanding of the Balinese language and its rich literary heritage.

How to type the symbol on Windows

Hold Alt and type 6944 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B20. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B20 to binary: 00011011 00100000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10100000