BALINESE LETTER IKARA TEDUNG·U+1B08

Character Information

Code Point
U+1B08
HEX
1B08
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC 88
11100001 10101100 10001000
UTF16 (big Endian)
1B 08
00011011 00001000
UTF16 (little Endian)
08 1B
00001000 00011011
UTF32 (big Endian)
00 00 1B 08
00000000 00000000 00011011 00001000
UTF32 (little Endian)
08 1B 00 00
00001000 00011011 00000000 00000000
HTML Entity
ᬈ
URI Encoded
%E1%AC%88

Description

U+1B08, known as the Balinese Letter Ikara Tedung, is a typographical character primarily used in digital text within the Balinese script. This script is predominantly employed for writing the Balinese language, which is spoken by millions of people in Bali, Indonesia. In its cultural and linguistic context, the Balinese script is an abugida system that consists of 17 vowel-consonant units known as 'akur' or 'brama.' U+1B08, specifically, represents a consonant followed by the vowel 'a,' with its primary position in the text being in the second to last place in an akur sequence. The Balinese Letter Ikara Tedung is essential for maintaining linguistic accuracy and continuity in written communication within the Balinese language and contributes significantly to preserving the cultural heritage of Bali.

How to type the symbol on Windows

Hold Alt and type 6920 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B08. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B08 to binary: 00011011 00001000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10001000