BALINESE LETTER JA·U+1B1A

Character Information

Code Point
U+1B1A
HEX
1B1A
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC 9A
11100001 10101100 10011010
UTF16 (big Endian)
1B 1A
00011011 00011010
UTF16 (little Endian)
1A 1B
00011010 00011011
UTF32 (big Endian)
00 00 1B 1A
00000000 00000000 00011011 00011010
UTF32 (little Endian)
1A 1B 00 00
00011010 00011011 00000000 00000000
HTML Entity
ᬚ
URI Encoded
%E1%AC%9A

Description

The Unicode character U+1B1A represents the Balinese letter "Ja" (BALINESE LETTER JA), which is an essential component of the Balinese script. This script, used primarily in Bali, Indonesia for writing the Balinese language, is a member of the Brahui family of scripts, which also includes other regional scripts such as Sundanese and Sassar. The Unicode character U+1B1A is crucial for accurately representing text in the Balinese language on digital platforms and ensuring proper communication among native speakers. The use of this character contributes to the preservation and promotion of cultural heritage and linguistic diversity, enabling users from around the world to access and understand Balinese literature, religious texts, and other forms of written expression.

How to type the symbol on Windows

Hold Alt and type 6938 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B1A. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B1A to binary: 00011011 00011010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10011010