BALINESE LETTER MA·U+1B2B

Character Information

Code Point
U+1B2B
HEX
1B2B
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC AB
11100001 10101100 10101011
UTF16 (big Endian)
1B 2B
00011011 00101011
UTF16 (little Endian)
2B 1B
00101011 00011011
UTF32 (big Endian)
00 00 1B 2B
00000000 00000000 00011011 00101011
UTF32 (little Endian)
2B 1B 00 00
00101011 00011011 00000000 00000000
HTML Entity
ᬫ
URI Encoded
%E1%AC%AB

Description

The Unicode character U+1B2B, known as BALINESE LETTER MA, is a crucial component of the Balinese script. This script is used primarily for writing the Balinese language, which is spoken in the Indonesian province of Bali and its neighboring islands. In digital text, this character serves to represent the phoneme /m/ in various syllables and helps preserve the linguistic identity of the Balinese people. Balinese script is an abugida system, where each letter has a base consonant with inherent vowel 'a', which can be modified by diacritical marks to represent different vowels or consonants. U+1B2B, specifically, represents the consonant 'm' when combined with these diacritics. The Balinese script holds significant cultural and linguistic importance, as it reflects centuries of historical development, local literature, religion, and traditions. In terms of technical context, the character adheres to the Unicode Standard, which is essential for ensuring consistency and interoperability across various digital platforms and applications.

How to type the symbol on Windows

Hold Alt and type 6955 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B2B. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B2B to binary: 00011011 00101011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10101011