BALINESE LETTER NA·U+1B26

Character Information

Code Point
U+1B26
HEX
1B26
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC A6
11100001 10101100 10100110
UTF16 (big Endian)
1B 26
00011011 00100110
UTF16 (little Endian)
26 1B
00100110 00011011
UTF32 (big Endian)
00 00 1B 26
00000000 00000000 00011011 00100110
UTF32 (little Endian)
26 1B 00 00
00100110 00011011 00000000 00000000
HTML Entity
ᬦ
URI Encoded
%E1%AC%A6

Description

The Unicode character U+1B26, known as BALINESE LETTER NA, is a crucial component in the Balinese language's script. In digital text, it serves to represent the consonant 'na' in the Balinese script, which is used primarily for written communication in Bali, Indonesia. As an integral part of this unique and ancient script, U+1B26 contributes to preserving the rich cultural heritage and linguistic nuances of the Balinese people. The Balinese script, which has a strong connection with traditional Hindu-Balinese culture and religion, is primarily used in religious texts, literature, and daily communication among native speakers. Furthermore, this character, like other characters in the Balinese script, follows a syllabic writing system, where each character represents a syllable rather than a single sound or letter as in Latin alphabet-based scripts. This aspect of the Balinese script showcases the unique linguistic and cultural context of U+1B26 in digital text representation.

How to type the symbol on Windows

Hold Alt and type 6950 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B26. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B26 to binary: 00011011 00100110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10100110