BALINESE LETTER RA REPA·U+1B0B

Character Information

Code Point
U+1B0B
HEX
1B0B
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC 8B
11100001 10101100 10001011
UTF16 (big Endian)
1B 0B
00011011 00001011
UTF16 (little Endian)
0B 1B
00001011 00011011
UTF32 (big Endian)
00 00 1B 0B
00000000 00000000 00011011 00001011
UTF32 (little Endian)
0B 1B 00 00
00001011 00011011 00000000 00000000
HTML Entity
ᬋ
URI Encoded
%E1%AC%8B

Description

The Unicode character U+1B0B, known as Balinese Letter Ra Repa, is an essential part of the Balinese script used for writing the Balinese language. It plays a crucial role in digital text, as it helps represent the unique sounds and phonetics of this language spoken primarily on the Indonesian island of Bali. The Balinese script, which includes characters like U+1B0B, has its origins in ancient Sanskrit scripts, and over time has evolved to accommodate the specific needs of the Balinese language. In digital text, the accurate representation of each character, including U+1B0B, is vital for maintaining linguistic integrity and facilitating communication among native speakers. The use of this character in technology and software ensures that users can access and share content in the Balinese language with accuracy and ease.

How to type the symbol on Windows

Hold Alt and type 6923 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B0B. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B0B to binary: 00011011 00001011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10001011