BALINESE MUSICAL SYMBOL DUNG·U+1B63

Character Information

Code Point
U+1B63
HEX
1B63
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AD A3
11100001 10101101 10100011
UTF16 (big Endian)
1B 63
00011011 01100011
UTF16 (little Endian)
63 1B
01100011 00011011
UTF32 (big Endian)
00 00 1B 63
00000000 00000000 00011011 01100011
UTF32 (little Endian)
63 1B 00 00
01100011 00011011 00000000 00000000
HTML Entity
᭣
URI Encoded
%E1%AD%A3

Description

The Unicode character U+1B63, known as the Balinese Musical Symbol Dung, plays a crucial role in the representation of traditional Balinese music notation. In digital text, this symbol represents the pitch class 7 or 'Dung' in Balinese musical scale, which is an important element in the composition and performance of Gamelan music, a significant cultural aspect of Indonesian heritage. The use of this character helps to preserve and promote the understanding of traditional Balinese music across various platforms, facilitating communication between musicians and scholars in the field. Its accuracy and relevance lie in its capacity to represent a specific pitch class within the unique context of Balinese musical theory, contributing to the richness and complexity of this ancient art form.

How to type the symbol on Windows

Hold Alt and type 7011 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B63. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B63 to binary: 00011011 01100011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101101 10100011