BALINESE PAMENENG·U+1B60

Character Information

Code Point
U+1B60
HEX
1B60
Unicode Plane
Basic Multilingual Plane
Category
Other Punctuation

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AD A0
11100001 10101101 10100000
UTF16 (big Endian)
1B 60
00011011 01100000
UTF16 (little Endian)
60 1B
01100000 00011011
UTF32 (big Endian)
00 00 1B 60
00000000 00000000 00011011 01100000
UTF32 (little Endian)
60 1B 00 00
01100000 00011011 00000000 00000000
HTML Entity
᭠
URI Encoded
%E1%AD%A0

Description

The Unicode character U+1B60 represents the Balinese Pamneneng (BALINESE PAMENENG), which is a unique symbol used in the Balinese script. This script has its roots in ancient Indian scripts and is predominantly used for writing the Balinese language, primarily spoken on the Indonesian island of Bali. Balinese Pamneneng is often employed in digital text to signify an important element within the context of the language, such as a specific phoneme or syllable structure. While the usage of this character is relatively rare outside of its native region, it plays a significant role in maintaining cultural identity and heritage for speakers of the Balinese language.

How to type the symbol on Windows

Hold Alt and type 7008 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B60. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B60 to binary: 00011011 01100000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101101 10100000