BALINESE VOWEL SIGN RA REPA TEDUNG·U+1B3B

Character Information

Code Point
U+1B3B
HEX
1B3B
Unicode Plane
Basic Multilingual Plane
Category
Spacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC BB
11100001 10101100 10111011
UTF16 (big Endian)
1B 3B
00011011 00111011
UTF16 (little Endian)
3B 1B
00111011 00011011
UTF32 (big Endian)
00 00 1B 3B
00000000 00000000 00011011 00111011
UTF32 (little Endian)
3B 1B 00 00
00111011 00011011 00000000 00000000
HTML Entity
ᬻ
URI Encoded
%E1%AC%BB

Description

U+1B3B Balinese Vowel Sign Ra Repa Tedung is a typographic character in the Unicode Standard that plays a crucial role in digital text encoding for the Balinese language. It represents the vowel sound "ra" with a nasalized tone, specifically known as "repa tedung." This unique symbol is essential in accurately conveying the linguistic nuances of the Balinese language, which is predominantly spoken in the Indonesian province of Bali. The character contributes to the rich cultural context and identity of the Balinese people by ensuring their written language maintains its distinct features in digital communication. By adhering to a factual and accurate approach, U+1B3B allows for precise and meaningful representation of the Balinese language in various digital platforms, thus promoting linguistic diversity and preserving cultural heritage.

How to type the symbol on Windows

Hold Alt and type 6971 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1B3B. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B3B to binary: 00011011 00111011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10111011