BALINESE VOWEL SIGN TALING REPA·U+1B3F

ᬿ

Character Information

Code Point
U+1B3F
HEX
1B3F
Unicode Plane
Basic Multilingual Plane
Category
Spacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AC BF
11100001 10101100 10111111
UTF16 (big Endian)
1B 3F
00011011 00111111
UTF16 (little Endian)
3F 1B
00111111 00011011
UTF32 (big Endian)
00 00 1B 3F
00000000 00000000 00011011 00111111
UTF32 (little Endian)
3F 1B 00 00
00111111 00011011 00000000 00000000
HTML Entity
ᬿ
URI Encoded
%E1%AC%BF

Description

U+1B3F, known as the Balinese Vowel Sign Taling Repa, is a unique character primarily utilized in Balinese language scripts. This specific character plays a crucial role in representing the vowel sound "e" within words in the Balinese language. As an essential element of digital text, it helps maintain linguistic accuracy and cultural integrity when using the Balinese script for online communication, document creation, or software application development. The Taling Repa contributes to the richness and diversity of global typography by providing a means for accurate representation of the Balinese language in written form, thus enhancing both digital text readability and the understanding of this vibrant cultural context.

How to type the ᬿ symbol on Windows

Hold Alt and type 6975 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character ᬿ has the Unicode code point U+1B3F. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1B3F to binary: 00011011 00111111. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101100 10111111