BATAK LETTER CA·U+1BE1

Character Information

Code Point
U+1BE1
HEX
1BE1
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AF A1
11100001 10101111 10100001
UTF16 (big Endian)
1B E1
00011011 11100001
UTF16 (little Endian)
E1 1B
11100001 00011011
UTF32 (big Endian)
00 00 1B E1
00000000 00000000 00011011 11100001
UTF32 (little Endian)
E1 1B 00 00
11100001 00011011 00000000 00000000
HTML Entity
ᯡ
URI Encoded
%E1%AF%A1

Description

U+1BE1, or BATAK LETTER CA, is a character within the Batak script used to represent specific sounds in the Batak languages, which are spoken by various ethnic groups in Indonesia. This character plays a crucial role in digital text by enabling accurate representation and communication of these distinct phonetic elements in the Batak languages. The Batak scripts have historical and cultural significance as they were developed during the colonial period and continue to be used today. These scripts contribute to linguistic diversity, promoting the preservation and documentation of indigenous languages in Indonesia. As with other Unicode characters, U+1BE1 contributes to the digital representation and accessibility of various languages, making it an important tool for language preservation, communication, and cultural understanding.

How to type the symbol on Windows

Hold Alt and type 7137 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1BE1. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1BE1 to binary: 00011011 11100001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101111 10100001