BATAK LETTER RA·U+1BD2

Character Information

Code Point
U+1BD2
HEX
1BD2
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AF 92
11100001 10101111 10010010
UTF16 (big Endian)
1B D2
00011011 11010010
UTF16 (little Endian)
D2 1B
11010010 00011011
UTF32 (big Endian)
00 00 1B D2
00000000 00000000 00011011 11010010
UTF32 (little Endian)
D2 1B 00 00
11010010 00011011 00000000 00000000
HTML Entity
ᯒ
URI Encoded
%E1%AF%92

Description

U+1BD2, also known as Batak Letter Ra, is a significant character in the Batak language's alphabet. This language is primarily spoken in regions of Indonesia, particularly by the Batak people. Its role in digital text predominantly revolves around representing this unique linguistic element to maintain authenticity and cultural context when using or transmitting Batak-language content. As a vital part of a lesser-known script, it plays an essential role in ensuring the accurate representation and preservation of the Batak language's rich oral and written heritage. Despite being less widespread compared to other global scripts, its usage within linguistic, cultural, and anthropological studies underlines its substantial value for researchers who aim to decipher or comprehend this unique aspect of regional identity.

How to type the symbol on Windows

Hold Alt and type 7122 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1BD2. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1BD2 to binary: 00011011 11010010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101111 10010010