BOPOMOFO LETTER AN·U+3122

Character Information

Code Point
U+3122
HEX
3122
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 84 A2
11100011 10000100 10100010
UTF16 (big Endian)
31 22
00110001 00100010
UTF16 (little Endian)
22 31
00100010 00110001
UTF32 (big Endian)
00 00 31 22
00000000 00000000 00110001 00100010
UTF32 (little Endian)
22 31 00 00
00100010 00110001 00000000 00000000
HTML Entity
ㄢ
URI Encoded
%E3%84%A2

Description

U+3122 is the Unicode code point for the Bopomofo Letter An (𛃚), a character used in the Bopomofo system of phonetic transcription for Mandarin Chinese. Developed by the Nationalist government of China during the 1930s, Bopomofo served as a teaching tool to help non-native speakers learn Mandarin pronunciation. The system utilizes unique characters to represent individual sounds or syllables, streamlining the process of learning and speaking Chinese for those with no prior knowledge of the language. Each character in the Bopomofo system corresponds to a particular sound, enabling users to break down Mandarin words into their component phonemes and facilitating accurate pronunciation. In digital text, U+3122 is used to represent the Bopomofo Letter An, preserving this linguistic tool's utility for educational purposes in the modern era of technology.

How to type the symbol on Windows

Hold Alt and type 12578 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+3122. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+3122 to binary: 00110001 00100010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000100 10100010