BOPOMOFO LETTER B·U+3105

Character Information

Code Point
U+3105
HEX
3105
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 84 85
11100011 10000100 10000101
UTF16 (big Endian)
31 05
00110001 00000101
UTF16 (little Endian)
05 31
00000101 00110001
UTF32 (big Endian)
00 00 31 05
00000000 00000000 00110001 00000101
UTF32 (little Endian)
05 31 00 00
00000101 00110001 00000000 00000000
HTML Entity
ㄅ
URI Encoded
%E3%84%85

Description

The Unicode character U+3105 represents the Bopomofo letter "B". This character is primarily used in the Zhuang language, a Tai-Kadai language spoken by the Zhuang people in Southern China. In digital text, it serves as a phonetic orthography for representing Zhuang sounds, particularly in transcription and romanization efforts. The Bopomofo script is based on the Japanese kana syllabary, which was adapted to represent the sounds of Chinese languages more accurately. U+3105's inclusion in Unicode ensures proper representation and handling of text containing the Zhuang language across different digital platforms and software applications. Its use contributes to the preservation and promotion of Zhuang culture and linguistics on a global scale.

How to type the symbol on Windows

Hold Alt and type 12549 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+3105. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+3105 to binary: 00110001 00000101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000100 10000101