BRAILLE PATTERN DOTS-147·U+2849

Character Information

Code Point
U+2849
HEX
2849
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A1 89
11100010 10100001 10001001
UTF16 (big Endian)
28 49
00101000 01001001
UTF16 (little Endian)
49 28
01001001 00101000
UTF32 (big Endian)
00 00 28 49
00000000 00000000 00101000 01001001
UTF32 (little Endian)
49 28 00 00
01001001 00101000 00000000 00000000
HTML Entity
⡉
URI Encoded
%E2%A1%89

Description

U+2849 is a Braille Pattern Dots-147 character in the Unicode standard, which plays a crucial role in representing tactile information in digital text for visually impaired individuals. The Braille system, invented by Louis Braille in 1821, relies on a combination of raised dots to represent letters, numbers, and other symbols, allowing blind or low-vision users to read using touch. Braille Pattern Dots-147 is part of the larger set of braille characters, and its specific configuration is used for distinct purposes depending on language or context. The usage of this character in digital formats enables seamless conversion between printed materials and braille translations, enhancing accessibility and information exchange across various platforms. By incorporating U+2849 in digital text, designers and developers contribute to a more inclusive user experience, respecting linguistic diversity and empowering individuals with visual impairments.

How to type the symbol on Windows

Hold Alt and type 10313 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2849. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2849 to binary: 00101000 01001001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10100001 10001001