BRAILLE PATTERN DOTS-3568·U+28B4

Character Information

Code Point
U+28B4
HEX
28B4
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A2 B4
11100010 10100010 10110100
UTF16 (big Endian)
28 B4
00101000 10110100
UTF16 (little Endian)
B4 28
10110100 00101000
UTF32 (big Endian)
00 00 28 B4
00000000 00000000 00101000 10110100
UTF32 (little Endian)
B4 28 00 00
10110100 00101000 00000000 00000000
HTML Entity
⢴
URI Encoded
%E2%A2%B4

Description

U+28B4 (Braille Pattern Dots-3568) is a crucial character within the Unicode standard, specifically designed for use in digital text. Its primary role lies in enabling communication through Braille, a tactile writing system employed by individuals with visual impairments or blindness. This character is part of a larger set of Braille patterns that represent letters, numbers, and symbols in the Braille alphabet. Each pattern consists of six positions, called dots, which can be raised or not raised to create a distinct character. U+28B4 corresponds to Pattern Dots-3568, representing the letter 'o' in the English Braille alphabet. Its inclusion in digital text facilitates accessibility and communication for users relying on Braille, ensuring inclusivity across various media formats. By providing a standardized representation of tactile characters within Unicode, U+28B4 contributes to bridging the gap between visual and tactile information, promoting literacy and social integration for those with vision loss.

How to type the symbol on Windows

Hold Alt and type 10420 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+28B4. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+28B4 to binary: 00101000 10110100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10100010 10110100