BRAILLE PATTERN DOTS-458·U+2898

Character Information

Code Point
U+2898
HEX
2898
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A2 98
11100010 10100010 10011000
UTF16 (big Endian)
28 98
00101000 10011000
UTF16 (little Endian)
98 28
10011000 00101000
UTF32 (big Endian)
00 00 28 98
00000000 00000000 00101000 10011000
UTF32 (little Endian)
98 28 00 00
10011000 00101000 00000000 00000000
HTML Entity
⢘
URI Encoded
%E2%A2%98

Description

U+2898 Braille Pattern Dots-458 is a character used in Unicode representation of the braille script. It represents a specific dot pattern in the Braille system, which is commonly utilized for written communication among individuals who are visually impaired. The Braille system employs raised dots to form characters that can be read by touch, enabling blind and low-vision people to read digital text using refreshable braille displays or tactile reading materials. While the character itself does not have any specific cultural or linguistic significance, it plays a vital role in ensuring accessibility and equal opportunities for information exchange within digital environments for visually impaired individuals. The Braille Pattern Dots-458 character is essential for creating various braille symbols, including letters, numbers, punctuation marks, and mathematical symbols, facilitating the communication of a wide range of ideas and information in the digital text realm.

How to type the symbol on Windows

Hold Alt and type 10392 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2898. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2898 to binary: 00101000 10011000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10100010 10011000