BRAILLE PATTERN DOTS-568·U+28B0

Character Information

Code Point
U+28B0
HEX
28B0
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A2 B0
11100010 10100010 10110000
UTF16 (big Endian)
28 B0
00101000 10110000
UTF16 (little Endian)
B0 28
10110000 00101000
UTF32 (big Endian)
00 00 28 B0
00000000 00000000 00101000 10110000
UTF32 (little Endian)
B0 28 00 00
10110000 00101000 00000000 00000000
HTML Entity
⢰
URI Encoded
%E2%A2%B0

Description

U+28B0, also known as Braille Pattern Dots-568, is a crucial character in the Unicode standard that plays a vital role in digital text for visually impaired individuals. It is part of the Braille alphabet, which was invented by Louis Braille in 1821 to enable people with visual impairments to read and write using tactile raised dots. Each cell of the Braille pattern represents a letter or character from the standard alphabet, with different combinations of six dot positions encoding various letters, numbers, or punctuation marks. Braille Pattern Dots-568 is particularly used in conveying specific characters, such as certain punctuation marks or diacritical marks, that do not have unique code points within the existing Unicode standard. As digital technology advances and more people with visual impairments gain access to computers and smartphones, the importance of Unicode characters like U+28B0 becomes increasingly significant in promoting inclusivity and equal opportunities for all users.

How to type the symbol on Windows

Hold Alt and type 10416 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+28B0. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+28B0 to binary: 00101000 10110000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10100010 10110000