BRAILLE PATTERN DOTS-678·U+28E0

Character Information

Code Point
U+28E0
HEX
28E0
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 A3 A0
11100010 10100011 10100000
UTF16 (big Endian)
28 E0
00101000 11100000
UTF16 (little Endian)
E0 28
11100000 00101000
UTF32 (big Endian)
00 00 28 E0
00000000 00000000 00101000 11100000
UTF32 (little Endian)
E0 28 00 00
11100000 00101000 00000000 00000000
HTML Entity
⣠
URI Encoded
%E2%A3%A0

Description

U+28E0 Braille Pattern Dots-678 is a character in the Unicode standard, specifically designed for representing tactile Braille characters used by visually impaired individuals to read digital text. As part of the Braille Dot Matrix (Braille Patterns) encoding system, it consists of six cells, each cell represented by two possible states: filled or unfilled, corresponding to a dot either being present (represented by "1") or not present (represented by "0"). U+28E0 is used in combination with other Braille characters to create words and sentences. The character serves as a building block for creating digital text that can be read by Braille translators, which are devices that convert digital text into tactile Braille output.

How to type the symbol on Windows

Hold Alt and type 10464 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+28E0. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+28E0 to binary: 00101000 11100000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10100011 10100000