BUGINESE LETTER CA·U+1A0C

Character Information

Code Point
U+1A0C
HEX
1A0C
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 A8 8C
11100001 10101000 10001100
UTF16 (big Endian)
1A 0C
00011010 00001100
UTF16 (little Endian)
0C 1A
00001100 00011010
UTF32 (big Endian)
00 00 1A 0C
00000000 00000000 00011010 00001100
UTF32 (little Endian)
0C 1A 00 00
00001100 00011010 00000000 00000000
HTML Entity
ᨌ
URI Encoded
%E1%A8%8C

Description

The Unicode character U+1A0C, also known as BUGINESE LETTER CA, is a specialized letter used primarily in the Buginese language, which is spoken by approximately 2.7 million people residing in South Sulawesi, Indonesia. This character plays a vital role in digital text by enabling accurate representation and communication of the unique sounds and nuances inherent to the Buginese language. As part of the Unicode Standard, U+1A0C ensures consistent encoding across various platforms and applications, thereby promoting cultural diversity and fostering greater inclusivity in global digital communication.

How to type the symbol on Windows

Hold Alt and type 6668 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1A0C. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1A0C to binary: 00011010 00001100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101000 10001100