BUGINESE LETTER KA·U+1A00

Character Information

Code Point
U+1A00
HEX
1A00
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 A8 80
11100001 10101000 10000000
UTF16 (big Endian)
1A 00
00011010 00000000
UTF16 (little Endian)
00 1A
00000000 00011010
UTF32 (big Endian)
00 00 1A 00
00000000 00000000 00011010 00000000
UTF32 (little Endian)
00 1A 00 00
00000000 00011010 00000000 00000000
HTML Entity
ᨀ
URI Encoded
%E1%A8%80

Description

The Unicode character U+1A00, known as the Buginese Letter Ka (LATIN CAPITAL LETTER K), holds a significant role in digital text representation, specifically for the Buginese language. This script is predominantly utilized in the transcription of the Buginese language, which is predominantly spoken by the Bugis people residing in South Sulawesi, Indonesia. The character is part of the Latin Extended-B set of Unicode characters, which were created to expand the representation of various languages and scripts that utilize the Latin alphabet. This includes additional letters for specific regional languages, allowing for more accurate and diverse textual transcriptions. In a digital context, U+1A00 is often used in software applications, websites, and documents that cater to the cultural and linguistic needs of the Buginese-speaking community. By accurately representing the unique sounds and phonetics of the Buginese language, this character contributes to the preservation and promotion of this culturally significant script.

How to type the symbol on Windows

Hold Alt and type 6656 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1A00. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1A00 to binary: 00011010 00000000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101000 10000000