SQUARE ININGU·U+3304

Character Information

Code Point
U+3304
HEX
3304
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 8C 84
11100011 10001100 10000100
UTF16 (big Endian)
33 04
00110011 00000100
UTF16 (little Endian)
04 33
00000100 00110011
UTF32 (big Endian)
00 00 33 04
00000000 00000000 00110011 00000100
UTF32 (little Endian)
04 33 00 00
00000100 00110011 00000000 00000000
HTML Entity
㌄
URI Encoded
%E3%8C%84

Description

The Unicode character U+3304 is known as the Square Inguz, a typographical symbol with significant roots in ancient cultures. This character finds its usage primarily within digital text as part of an alphabetic script, specifically in the Ugaritic language, which was spoken in the ancient Levantine region around 14th-12th century BCE. The Square Inguz represents the consonantal sound "N" or "ng" and holds a critical position in Ugaritic writing system, much like the English alphabet's "N." The character draws its name from the Phoenician word for 'nail,' reflecting the symbol's initial form as a square nailhead that resembles an inguza, a type of dice used in the ancient Near East. Despite its historical and cultural relevance, the Square Inguz is seldom seen outside of academic texts or resources studying the Ugaritic language and ancient Levantine culture.

How to type the symbol on Windows

Hold Alt and type 13060 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+3304. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+3304 to binary: 00110011 00000100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10001100 10000100