CJK RADICAL FOOT·U+2ECA

Character Information

Code Point
U+2ECA
HEX
2ECA
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 BB 8A
11100010 10111011 10001010
UTF16 (big Endian)
2E CA
00101110 11001010
UTF16 (little Endian)
CA 2E
11001010 00101110
UTF32 (big Endian)
00 00 2E CA
00000000 00000000 00101110 11001010
UTF32 (little Endian)
CA 2E 00 00
11001010 00101110 00000000 00000000
HTML Entity
⻊
URI Encoded
%E2%BB%8A

Description

The Unicode character U+2ECA, known as CJK RADICAL FOOT, plays a significant role in the world of digital typography, particularly within the Chinese, Japanese, and Korean (CJK) languages. It is used to represent the concept of "foot" or "leg" in the context of these scripts. U+2ECA falls under the category of "Radical Marks" or "Boshu", which are used as reference points within a character's composition, helping users and typographers understand the structure and meaning of complex CJK characters. The usage of this character can be traced back to ancient times in China, where it was employed in the writing system known as "Semi-Oracle Bone Script" or "Yinxue". In the modern era, U+2ECA continues to be a vital component of digital text in CJK languages, allowing users and software applications to accurately render and interpret complex characters.

How to type the symbol on Windows

Hold Alt and type 11978 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2ECA. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2ECA to binary: 00101110 11001010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10111011 10001010