CJK STROKE P·U+31D2

Character Information

Code Point
U+31D2
HEX
31D2
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 87 92
11100011 10000111 10010010
UTF16 (big Endian)
31 D2
00110001 11010010
UTF16 (little Endian)
D2 31
11010010 00110001
UTF32 (big Endian)
00 00 31 D2
00000000 00000000 00110001 11010010
UTF32 (little Endian)
D2 31 00 00
11010010 00110001 00000000 00000000
HTML Entity
㇒
URI Encoded
%E3%87%92

Description

The Unicode character U+31D2, also known as the CJK STROKE P, holds a vital role in digital typography, especially within the realm of Chinese, Japanese, and Korean (CJK) languages. It is primarily used to denote a stroke in these scripts, assisting in understanding the composition of characters. Its significance lies not only in its use for written language but also as a tool for computer scientists, linguists, and typographers who work with these complex scripts. The CJK STROKE P has become an essential component in digital text processing, enabling accurate analysis and manipulation of CJK character structures.

How to type the symbol on Windows

Hold Alt and type 12754 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+31D2. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+31D2 to binary: 00110001 11010010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000111 10010010