IDEOGRAPHIC ENTERING TONE MARK·U+302D

Character Information

Code Point
U+302D
HEX
302D
Unicode Plane
Basic Multilingual Plane
Category
Nonspacing Mark

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 80 AD
11100011 10000000 10101101
UTF16 (big Endian)
30 2D
00110000 00101101
UTF16 (little Endian)
2D 30
00101101 00110000
UTF32 (big Endian)
00 00 30 2D
00000000 00000000 00110000 00101101
UTF32 (little Endian)
2D 30 00 00
00101101 00110000 00000000 00000000
HTML Entity
〭
URI Encoded
%E3%80%AD

Description

The Unicode character U+302D, known as the IDEOGRAPHIC ENTERING TONE MARK, plays a significant role in digital text processing, particularly within the realm of the Japanese language. It is primarily used to denote entering tones in pre-composed characters for modern Japanese typography, helping to convey pitch and intonation patterns in spoken language more accurately. The character's importance stems from its ability to enhance the readability and comprehension of Japanese text by representing various tonal nuances that would otherwise require separate tone marks. This contributes to a more precise and efficient representation of the spoken language, enriching digital communication in Japanese.

How to type the symbol on Windows

Hold Alt and type 12333 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+302D. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+302D to binary: 00110000 00101101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000000 10101101