Character Information

Code Point
U+2458
HEX
2458
Unicode Plane
Supplementary Ideographic Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 91 98
11100010 10010001 10011000
UTF16 (big Endian)
24 58
00100100 01011000
UTF16 (little Endian)
58 24
01011000 00100100
UTF32 (big Endian)
00 00 24 58
00000000 00000000 00100100 01011000
UTF32 (little Endian)
58 24 00 00
01011000 00100100 00000000 00000000
HTML Entity
⑘
URI Encoded
%E2%91%98

Description

U+2458 is a character code that does not correspond to any standard typographical symbol or character. However, it falls within the range of the "BOX DRAWING" category in Unicode, which includes characters used for drawing simple shapes and borders such as lines, squares, rectangles, and more complex structures like triangles. While U+2458 itself does not have a specific typographical role or usage, it is located within a range of characters that are commonly employed in digital text to create visual layouts and design elements, particularly for creating simple diagrams, flowcharts, and tables in documents and websites.

How to type the symbol on Windows

Hold Alt and type 9304 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2458. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2458 to binary: 00100100 01011000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10010001 10011000