Character Information

Code Point
U+2E68
HEX
2E68
Unicode Plane
Supplementary Ideographic Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 B9 A8
11100010 10111001 10101000
UTF16 (big Endian)
2E 68
00101110 01101000
UTF16 (little Endian)
68 2E
01101000 00101110
UTF32 (big Endian)
00 00 2E 68
00000000 00000000 00101110 01101000
UTF32 (little Endian)
68 2E 00 00
01101000 00101110 00000000 00000000
HTML Entity
⹨
URI Encoded
%E2%B9%A8

Description

U+2E68 is a character from the Unicode standard, specifically assigned to represent the character "ᴮ". This character has a significant role in digital text as it is part of the extended Latin alphabet, which includes various special characters used for linguistic or typographic purposes. The usage of this character is particularly notable in the context of the Lojban language, where "ᴮ" denotes a specific type of word in the language's grammar system. The character is also used in digital text to represent other linguistic structures and variations, such as alternate syllabary forms or phonetic transcription systems.

How to type the symbol on Windows

Hold Alt and type 11880 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+2E68. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+2E68 to binary: 00101110 01101000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10111001 10101000