Character Information

Code Point
U+1AE3
HEX
1AE3
Unicode Plane
Basic Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 AB A3
11100001 10101011 10100011
UTF16 (big Endian)
1A E3
00011010 11100011
UTF16 (little Endian)
E3 1A
11100011 00011010
UTF32 (big Endian)
00 00 1A E3
00000000 00000000 00011010 11100011
UTF32 (little Endian)
E3 1A 00 00
11100011 00011010 00000000 00000000
HTML Entity
᫣
URI Encoded
%E1%AB%A3

Description

U+1AE3 is a character from the Unicode standard that represents the letter 'ᛚ' (thorn) in the Old Icelandic runic alphabet. It has a significant role in digital text, particularly within historical and linguistic contexts, as it is used for rendering the Old Icelandic language which predates the modern Icelandic alphabet. Thorn (ᛚ), represented by U+1AE3, was also utilized in Middle English before being replaced by the letter 'Y'. Its use in digital text allows for accurate representation of historical texts and manuscripts written in Old Icelandic or any language that incorporates this character for typographical purposes.

How to type the symbol on Windows

Hold Alt and type 6883 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1AE3. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1AE3 to binary: 00011010 11100011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10101011 10100011