CYRILLIC SMALL LETTER BASHKIR KA·U+04A1

ҡ

Character Information

Code Point
U+04A1
HEX
04A1
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
D2 A1
11010010 10100001
UTF16 (big Endian)
04 A1
00000100 10100001
UTF16 (little Endian)
A1 04
10100001 00000100
UTF32 (big Endian)
00 00 04 A1
00000000 00000000 00000100 10100001
UTF32 (little Endian)
A1 04 00 00
10100001 00000100 00000000 00000000
HTML Entity
ҡ
URI Encoded
%D2%A1

Description

The character U+04A1, known as Cyrillic Small Letter Bashkir Ka (К), is a vital component of the Bashkir alphabet. In digital text, it serves as a crucial element in conveying the Bashkir language, which belongs to the Turkic language family and is predominantly spoken in the Republic of Bashkortostan, Russia. As one of the 32 letters used in the Bashkir script, U+04A1 plays a significant role in transcribing phonetic sounds and forming words in this unique language, which has been historically influenced by Turkic, Tatar, and Russian languages. Despite being less known globally compared to other Cyrillic characters, U+04A1 holds immense cultural importance for the Bashkir people and contributes to the preservation of their linguistic identity.

How to type the ҡ symbol on Windows

Hold Alt and type 1185 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character ҡ has the Unicode code point U+04A1. In UTF-8, it is encoded using 2 bytes because its codepoint is in the range of 0x0080 to 0x07ff.

    Therefore we know that the UTF-8 encoding will be done over 11 bits within the final 16 bits and that it will have the format: 110xxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+04A1 to binary: 00000100 10100001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11010010 10100001