NEGATIVE CIRCLED NUMBER SIXTEEN·U+24F0

Character Information

Code Point
U+24F0
HEX
24F0
Unicode Plane
Basic Multilingual Plane
Category
Other Number

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 93 B0
11100010 10010011 10110000
UTF16 (big Endian)
24 F0
00100100 11110000
UTF16 (little Endian)
F0 24
11110000 00100100
UTF32 (big Endian)
00 00 24 F0
00000000 00000000 00100100 11110000
UTF32 (little Endian)
F0 24 00 00
11110000 00100100 00000000 00000000
HTML Entity
⓰
URI Encoded
%E2%93%B0

Description

The Unicode character U+24F0, commonly known as the NEGATIVE CIRCLED NUMBER SIXTEEN, holds a significant role in digital typography. This character is part of the "Box Drawing" category within the Unicode Standard, specifically the "Miscellaneous Technical" section. It is used to represent the numeral sixteen with a negative sign or a minus symbol, often utilized in programming languages and mathematical expressions to denote subtraction, negative values, or counting down. In digital text, it assists in creating visual cues for users, facilitating comprehension of mathematical equations, coding syntax, and other technical documents. Although the character does not have any direct linguistic context, its usage is widespread across various cultural spheres due to the global prevalence of computer technology and programming languages. As a result, U+24F0 has become an essential tool in digital communication, enhancing the accuracy and clarity of information shared across different platforms.

How to type the symbol on Windows

Hold Alt and type 9456 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+24F0. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+24F0 to binary: 00100100 11110000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10010011 10110000