CIRCLED KATAKANA NA·U+32E4

Character Information

Code Point
U+32E4
HEX
32E4
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 8B A4
11100011 10001011 10100100
UTF16 (big Endian)
32 E4
00110010 11100100
UTF16 (little Endian)
E4 32
11100100 00110010
UTF32 (big Endian)
00 00 32 E4
00000000 00000000 00110010 11100100
UTF32 (little Endian)
E4 32 00 00
11100100 00110010 00000000 00000000
HTML Entity
㋤
URI Encoded
%E3%8B%A4

Description

The Unicode character U+32E4 represents the circled Katakana letter "NA" (CIRCLED KATAKANA NA), which plays a significant role in digital text, particularly in Japanese typography. This character is used to denote the consonant-vowel sound "na" within the Katakana script, one of the three scripts used in the Japanese writing system. In its circled form, the CIRCLED KATAKANA NA often serves as a symbol or marker for various purposes, such as indicating ruby text or a diacritical mark. Its usage is prevalent in digital documents, websites, and applications that require support for the Japanese language. Due to its cultural and linguistic significance, the CIRCLED KATAKANA NA has become essential in maintaining accuracy and authenticity within digital content related to Japanese typography.

How to type the symbol on Windows

Hold Alt and type 13028 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+32E4. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+32E4 to binary: 00110010 11100100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10001011 10100100