CIRCLED KATAKANA SO·U+32DE

Character Information

Code Point
U+32DE
HEX
32DE
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 8B 9E
11100011 10001011 10011110
UTF16 (big Endian)
32 DE
00110010 11011110
UTF16 (little Endian)
DE 32
11011110 00110010
UTF32 (big Endian)
00 00 32 DE
00000000 00000000 00110010 11011110
UTF32 (little Endian)
DE 32 00 00
11011110 00110010 00000000 00000000
HTML Entity
㋞
URI Encoded
%E3%8B%9E

Description

U+32DE, also known as CIRCLED KATAKANA SO (ソ), is a unique character in the Unicode standard, specifically within the Hiragana, Katakana, and Related Characters block. This character typically serves a functional role in digital text, as it acts as a full stop or period symbol in the Japanese writing system. It's particularly used at the end of sentences or phrases, similar to how periods are used in English. In terms of cultural, linguistic, and technical context, CIRCLED KATAKANA SO has significant importance within the Japanese language. It plays a critical role in differentiating between various types of sentences and phrases, thus contributing to the clarity of written communication. The use of this character is not limited to digital text and can be found in printed materials, signage, and other forms of written communication in Japan. U+32DE is part of the Katakana script, which is one of the three scripts used in modern Japanese writing alongside Kanji and Hiragana. The Katakana script was derived from the Man'yōgana system, a method of adapting Chinese characters for use with phonetic values. This makes U+32DE an integral part of the rich historical context of Japanese language and typography. In summary, U+32DE is a vital character in digital text that helps ensure precise communication within the Japanese language. Its significance goes beyond mere functionality, as it's deeply rooted in the linguistic history and cultural practices of Japan. It demonstrates the power of Unicode in facilitating global communication by accommodating characters from diverse scripts and languages.

How to type the symbol on Windows

Hold Alt and type 13022 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+32DE. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+32DE to binary: 00110010 11011110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10001011 10011110