CIRCLED KATAKANA TU·U+32E1

Character Information

Code Point
U+32E1
HEX
32E1
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 8B A1
11100011 10001011 10100001
UTF16 (big Endian)
32 E1
00110010 11100001
UTF16 (little Endian)
E1 32
11100001 00110010
UTF32 (big Endian)
00 00 32 E1
00000000 00000000 00110010 11100001
UTF32 (little Endian)
E1 32 00 00
11100001 00110010 00000000 00000000
HTML Entity
㋡
URI Encoded
%E3%8B%A1

Description

The Unicode character U+32E1, known as the "CIRCLED KATAKANA TU," is a vital component of digital text in the Japanese writing system. It plays a significant role in representing the consonant-vowel sounds of the Katakana script, which is used primarily for borrowed words from foreign languages and for technical or scientific terms in the Japanese language. The Circled Katakana Tu character, much like other characters in the Katakana alphabet, can be utilized to provide phonetic guidance in reading aloud. Additionally, it helps maintain consistency and readability within digital text, contributing to clear communication and minimizing misinterpretation. Despite its limited usage outside of Japanese typography, the Circled Katakana Tu symbol holds an essential position in the realm of typography and linguistic representation.

How to type the symbol on Windows

Hold Alt and type 13025 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+32E1. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+32E1 to binary: 00110010 11100001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10001011 10100001