CIRCLED KATAKANA YA·U+32F3

Character Information

Code Point
U+32F3
HEX
32F3
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 8B B3
11100011 10001011 10110011
UTF16 (big Endian)
32 F3
00110010 11110011
UTF16 (little Endian)
F3 32
11110011 00110010
UTF32 (big Endian)
00 00 32 F3
00000000 00000000 00110010 11110011
UTF32 (little Endian)
F3 32 00 00
11110011 00110010 00000000 00000000
HTML Entity
㋳
URI Encoded
%E3%8B%B3

Description

U+32F3 is the Unicode character for Circled Katakana Ya (カ・環). This symbol plays a significant role in digital text, primarily used in Japanese typography. The character's usage is prevalent within the context of sports, where it appears on athlete uniforms to indicate the initial "Ya" or as a stylized representation of the letter "Y". Its circular form distinguishes it from standard Katakana Ya (ヤ), adding a unique visual element. This symbol has cultural and linguistic significance in Japan, serving both functional and aesthetic purposes within digital text. The use of U+32F3 showcases the versatility of the Japanese writing system, blending tradition with innovation while maintaining accuracy and precision.

How to type the symbol on Windows

Hold Alt and type 13043 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+32F3. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+32F3 to binary: 00110010 11110011. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10001011 10110011