CIRCLED NUMBER THIRTY SIX·U+32B1

Character Information

Code Point
U+32B1
HEX
32B1
Unicode Plane
Basic Multilingual Plane
Category
Other Number

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 8A B1
11100011 10001010 10110001
UTF16 (big Endian)
32 B1
00110010 10110001
UTF16 (little Endian)
B1 32
10110001 00110010
UTF32 (big Endian)
00 00 32 B1
00000000 00000000 00110010 10110001
UTF32 (little Endian)
B1 32 00 00
10110001 00110010 00000000 00000000
HTML Entity
㊱
URI Encoded
%E3%8A%B1

Description

U+32B1 is the Unicode code point for "CIRCLED NUMBER THIRTY SIX," a typographical character commonly used in digital text to represent the number thirty-six within a circle or ring. This particular numeral is often employed in various mathematical and scientific contexts, as well as in the creation of lists, tables, and enumerations where a distinct visual presentation is desired. The CIRCLED NUMBER THIRTY SIX is also frequently encountered in sports statistics, where it indicates a player's jersey number or the score of a game. Although its usage may be limited in comparison to other numerals, this character holds significance for its unique and visually appealing form that distinguishes it within digital text.

How to type the symbol on Windows

Hold Alt and type 12977 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+32B1. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+32B1 to binary: 00110010 10110001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10001010 10110001