INHIBIT SYMMETRIC SWAPPING·U+206A

Character Information

Code Point
U+206A
HEX
206A
Unicode Plane
Basic Multilingual Plane
Category
Format

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 81 AA
11100010 10000001 10101010
UTF16 (big Endian)
20 6A
00100000 01101010
UTF16 (little Endian)
6A 20
01101010 00100000
UTF32 (big Endian)
00 00 20 6A
00000000 00000000 00100000 01101010
UTF32 (little Endian)
6A 20 00 00
01101010 00100000 00000000 00000000
HTML Entity

URI Encoded
%E2%81%AA

Description

U+206A, the Inhibit Symmetric Swapping character, is a rarely used Unicode symbol with a unique function in digital text. Its primary role lies in typesetting and formatting, where it can be utilized to control the behavior of text-processing software and suppress symmetric swapping, particularly during typesetting processes. This allows for greater control over the way text appears on a page or screen, ensuring consistency and accuracy in typography. Although its usage is limited due to its specific function, U+206A plays a crucial role in advanced typography and ensures that certain typefaces are presented as intended.

How to type the symbol on Windows

Hold Alt and type 8298 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+206A. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+206A to binary: 00100000 01101010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10000001 10101010