LEFT-TO-RIGHT EMBEDDING·U+202A

Character Information

Code Point
U+202A
HEX
202A
Unicode Plane
Basic Multilingual Plane
Category
Format

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E2 80 AA
11100010 10000000 10101010
UTF16 (big Endian)
20 2A
00100000 00101010
UTF16 (little Endian)
2A 20
00101010 00100000
UTF32 (big Endian)
00 00 20 2A
00000000 00000000 00100000 00101010
UTF32 (little Endian)
2A 20 00 00
00101010 00100000 00000000 00000000
HTML Entity
‪
URI Encoded
%E2%80%AA

Description

The Unicode character U+202A, known as the Left-to-Right Embedding (LRE), plays a crucial role in digital text processing for languages that are written with mixed left-to-right and right-to-left scripts. Its primary function is to control the directionality of text rendering within a paragraph or block. In linguistic contexts where both LTR and RTL scripts coexist, such as Hebrew and Arabic alongside English or Spanish, U+202A helps ensure that these scripts are correctly rendered and interpreted by software applications. By embedding LRE characters in the text, developers can specify which parts of the text should be read from left to right and which should be read from right to left, thereby facilitating seamless integration and display of multidirectional texts. This character is particularly important for maintaining the accuracy and legibility of text in digital environments, where the default rendering direction might not align with the intended presentation.

How to type the symbol on Windows

Hold Alt and type 8234 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+202A. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+202A to binary: 00100000 00101010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100010 10000000 10101010