COPTIC SMALL LETTER SHIMA·U+03ED

ϭ

Character Information

Code Point
U+03ED
HEX
03ED
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
CF AD
11001111 10101101
UTF16 (big Endian)
03 ED
00000011 11101101
UTF16 (little Endian)
ED 03
11101101 00000011
UTF32 (big Endian)
00 00 03 ED
00000000 00000000 00000011 11101101
UTF32 (little Endian)
ED 03 00 00
11101101 00000011 00000000 00000000
HTML Entity
ϭ
URI Encoded
%CF%AD

Description

The character U+03ED, known as COPTIC SMALL LETTER SHIMA, plays a significant role in digital text representation of the Coptic language, which is primarily used by the native Coptic Christians residing in Egypt and other countries where this minority population lives. This Unicode character is utilized to represent the phonetic value /ʃ/ (the voiced postalveolar fricative) in the Coptic alphabet, a script derived from the Greek alphabet but adapted for use with the unique phonology of the ancient Egyptian language. COPTIC SMALL LETTER SHIMA's inclusion in Unicode ensures accurate digital rendering and display of Coptic texts across various platforms and devices, which is vital for preserving and promoting this ancient and culturally rich language.

How to type the ϭ symbol on Windows

Hold Alt and type 1005 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character ϭ has the Unicode code point U+03ED. In UTF-8, it is encoded using 2 bytes because its codepoint is in the range of 0x0080 to 0x07ff.

    Therefore we know that the UTF-8 encoding will be done over 11 bits within the final 16 bits and that it will have the format: 110xxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+03ED to binary: 00000011 11101101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11001111 10101101