CHARACTER 0ACA·U+0ACA

Character Information

Code Point
U+0ACA
HEX
0ACA
Unicode Plane
Basic Multilingual Plane

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E0 AB 8A
11100000 10101011 10001010
UTF16 (big Endian)
0A CA
00001010 11001010
UTF16 (little Endian)
CA 0A
11001010 00001010
UTF32 (big Endian)
00 00 0A CA
00000000 00000000 00001010 11001010
UTF32 (little Endian)
CA 0A 00 00
11001010 00001010 00000000 00000000
HTML Entity
૊
URI Encoded
%E0%AB%8A

Description

The Unicode character U+0ACA (character 0ACA) represents the "Combining Shade Character" in the Latin-1 Supplement category. This character is primarily used in digital text to combine with other letters, numbers, or symbols to create a shaded version of the original character. It is not commonly seen on its own and may be used in typography or design applications to create a visually distinctive effect. While there isn't a specific cultural, linguistic, or technical context for U+0ACA, it serves as an important component when combining with other characters in digital text formatting. The accurate usage of this character allows designers and typographers to add depth and dimension to their work, enhancing the visual appeal of texts while maintaining proper Unicode standards.

How to type the symbol on Windows

Hold Alt and type 2762 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+0ACA. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0ACA to binary: 00001010 11001010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100000 10101011 10001010