LATIN LETTER INVERTED GLOTTAL STOP·U+0296

ʖ

Character Information

Code Point
U+0296
HEX
0296
Unicode Plane
Basic Multilingual Plane
Category
Lowercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
CA 96
11001010 10010110
UTF16 (big Endian)
02 96
00000010 10010110
UTF16 (little Endian)
96 02
10010110 00000010
UTF32 (big Endian)
00 00 02 96
00000000 00000000 00000010 10010110
UTF32 (little Endian)
96 02 00 00
10010110 00000010 00000000 00000000
HTML Entity
ʖ
URI Encoded
%CA%96

Description

The U+0296 character, known as the Latin Letter Inverted Glottal Stop, serves a unique role in digital text. This typographical symbol is typically used to represent an inverted glottal stop sound that is prevalent in certain languages and dialects. While its usage may be less common compared to other characters, it offers a valuable way for writers and linguists to accurately depict the specific sounds of various languages. In certain cultures, the Latin Letter Inverted Glottal Stop holds particular significance as it helps to accurately transcribe words that contain the inverted glottal stop sound. This character is an essential tool for linguists studying these languages or dialects and ensures proper phonetic representation in digital text. The use of U+0296 contributes to a more comprehensive understanding of the world's diverse languages and speech sounds, demonstrating the importance of accurate typography in preserving cultural heritage and facilitating effective communication.

How to type the ʖ symbol on Windows

Hold Alt and type 0662 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character ʖ has the Unicode code point U+0296. In UTF-8, it is encoded using 2 bytes because its codepoint is in the range of 0x0080 to 0x07ff.

    Therefore we know that the UTF-8 encoding will be done over 11 bits within the final 16 bits and that it will have the format: 110xxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+0296 to binary: 00000010 10010110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11001010 10010110