IDEOGRAPHIC ANNOTATION SECOND MARK·U+319A

Character Information

Code Point
U+319A
HEX
319A
Unicode Plane
Basic Multilingual Plane
Category
Other Symbol

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 86 9A
11100011 10000110 10011010
UTF16 (big Endian)
31 9A
00110001 10011010
UTF16 (little Endian)
9A 31
10011010 00110001
UTF32 (big Endian)
00 00 31 9A
00000000 00000000 00110001 10011010
UTF32 (little Endian)
9A 31 00 00
10011010 00110001 00000000 00000000
HTML Entity
㆚
URI Encoded
%E3%86%9A

Description

The Unicode character U+319A, known as IDEOGRAPHIC ANNOTATION SECOND MARK, is an important symbol used primarily in the Japanese language for annotating ideographs or Chinese characters. Its primary role in digital text is to provide supplementary information and context about the preceding kanji character, aiding readers in understanding its meaning. U+319A is particularly essential in Japanese dictionary entries and other linguistic resources, where it clarifies the usage, pronunciation, or meaning of the character it accompanies. The Second Mark is also used to differentiate homophonic characters that may have similar pronunciations but distinct meanings. This character markup helps maintain clarity and accuracy in written communication, especially in languages with complex writing systems like Japanese.

How to type the symbol on Windows

Hold Alt and type 12698 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+319A. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+319A to binary: 00110001 10011010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000110 10011010