KATAKANA LETTER BA·U+30D0

Character Information

Code Point
U+30D0
HEX
30D0
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 83 90
11100011 10000011 10010000
UTF16 (big Endian)
30 D0
00110000 11010000
UTF16 (little Endian)
D0 30
11010000 00110000
UTF32 (big Endian)
00 00 30 D0
00000000 00000000 00110000 11010000
UTF32 (little Endian)
D0 30 00 00
11010000 00110000 00000000 00000000
HTML Entity
バ
URI Encoded
%E3%83%90

Description

The Unicode character U+30D0, also known as "KATAKANA LETTER BA," plays a significant role within the digital text realm. As one of the 95 characters in the modern Japanese Katakana script, it is primarily used for phonetic representation and transcription purposes. Katakana has its roots in the 15th century as part of the Kanbun-kana system, which sought to transcribe Chinese words. While U+30D0 may seem obscure to non-Japanese speakers, it holds great importance within its linguistic context. Notably, Katakana is often employed for borrowed foreign words or onomatopoeia in the Japanese language, showcasing the rich and dynamic nature of the script. In terms of technical context, U+30D0 follows the same encoding standard as other Katakana characters, utilizing a single byte in UTF-8 encoding, making it efficiently incorporated into digital texts.

How to type the symbol on Windows

Hold Alt and type 12496 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+30D0. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+30D0 to binary: 00110000 11010000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000011 10010000