KATAKANA LETTER E·U+30A8

Character Information

Code Point
U+30A8
HEX
30A8
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 82 A8
11100011 10000010 10101000
UTF16 (big Endian)
30 A8
00110000 10101000
UTF16 (little Endian)
A8 30
10101000 00110000
UTF32 (big Endian)
00 00 30 A8
00000000 00000000 00110000 10101000
UTF32 (little Endian)
A8 30 00 00
10101000 00110000 00000000 00000000
HTML Entity
エ
URI Encoded
%E3%82%A8

Description

The character U+30A8 represents the Katakana letter "エ" (E), which is a key component of the Japanese writing system. In digital text, it serves as a crucial element for transcribing words in the Katakana script, one of the three scripts used in the Japanese language alongside Hiragana and Kanji. The Katakana script is primarily utilized for foreign borrowings, onomatopoeic expressions, technical terms, and proper nouns like personal names and place names. The character "エ" is derived from the Latin script 'E' and holds a significant role in facilitating the transcription of words that do not exist within the native Japanese lexicon. Its accurate usage contributes to clear communication and understanding within digital text, making it an essential tool for those studying or working with the Japanese language.

How to type the symbol on Windows

Hold Alt and type 12456 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+30A8. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+30A8 to binary: 00110000 10101000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000010 10101000