KATAKANA LETTER VI·U+30F8

Character Information

Code Point
U+30F8
HEX
30F8
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 83 B8
11100011 10000011 10111000
UTF16 (big Endian)
30 F8
00110000 11111000
UTF16 (little Endian)
F8 30
11111000 00110000
UTF32 (big Endian)
00 00 30 F8
00000000 00000000 00110000 11111000
UTF32 (little Endian)
F8 30 00 00
11111000 00110000 00000000 00000000
HTML Entity
ヸ
URI Encoded
%E3%83%B8

Description

U+30F8, or Katakana Letter Vi (ヴィ), is a character in the Unicode standard that represents a specific phoneme in the Japanese language. It primarily serves as a letter in the Katakana script, which is one of the three scripts used in modern Japanese writing alongside Hiragana and Kanji. Katakana is mainly employed for foreign loanwords, proper nouns, and onomatopoeia. This phonetic syllabary is composed of 48 basic characters that can be combined to form words. U+30F8 falls under the block of "CJK Unified Ideographs," a category containing characters from Chinese, Japanese, and Korean writing systems, all of which have been unified under the same block for easy management in Unicode. The Katakana script is known for its angular and symmetrical shapes, and U+30F8 exhibits these characteristics as well. In digital text, U+30F8 plays an essential role in accurate and efficient representation of Japanese language content on various platforms and devices.

How to type the symbol on Windows

Hold Alt and type 12536 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+30F8. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+30F8 to binary: 00110000 11111000. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000011 10111000