KATAKANA LETTER WE·U+30F1

Character Information

Code Point
U+30F1
HEX
30F1
Unicode Plane
Basic Multilingual Plane
Category
Other Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E3 83 B1
11100011 10000011 10110001
UTF16 (big Endian)
30 F1
00110000 11110001
UTF16 (little Endian)
F1 30
11110001 00110000
UTF32 (big Endian)
00 00 30 F1
00000000 00000000 00110000 11110001
UTF32 (little Endian)
F1 30 00 00
11110001 00110000 00000000 00000000
HTML Entity
ヱ
URI Encoded
%E3%83%B1

Description

U+30F1 is the Unicode code point for "KATAKANA LETTER WE" (カヲ), a character from the Japanese writing system. In digital text, this character is typically used in the Katakana script, which is one of three primary scripts used in the modern Japanese writing system, the others being Hiragana and Kanji. Katakana is primarily used for foreign words, onomatopoeic expressions, proper names, and as a phonetic syllabary. It does not have any grammatical role like Hiragana or Kanji and is purely phonetic. There are no specific cultural, linguistic, or technical contexts associated with the Katakana letter "WE" that stand out from other Katakana characters, as it is used similarly to the rest of the script in digital text representation.

How to type the symbol on Windows

Hold Alt and type 12529 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+30F1. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+30F1 to binary: 00110000 11110001. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100011 10000011 10110001