

Character Information

Code Point
U+009D
HEX
009D
Unicode Plane
Basic Multilingual Plane
Category
Control

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
C2 9D
11000010 10011101
UTF16 (big Endian)
00 9D
00000000 10011101
UTF16 (little Endian)
9D 00
10011101 00000000
UTF32 (big Endian)
00 00 00 9D
00000000 00000000 00000000 10011101
UTF32 (little Endian)
9D 00 00 00
10011101 00000000 00000000 00000000
HTML Entity

URI Encoded
%C2%9D

Description

The Unicode character  (U+009D) is recognized as the VERTICAL RULE, playing a crucial role in digital typography, particularly in Asian languages such as Chinese, Japanese, and Korean. Serving as a visual separator or delimiter, this character aids in organizing text content, sections, or columns on a page or screen. The VERTICAL RULE is commonly used in conjunction with other vertical text elements like tabs and lines to boost readability and navigation within digital documents. In a broader context, the VERTICAL RULE (U+009D) is part of the Latin-1 Supplement Unicode block (U+00A0 to U+00FF), which offers 256 characters essential for proper formatting and presentation of written content. This character helps maintain consistency across various platforms and devices by providing a standardized visual cue for users. The VERTICAL RULE is designated as part of the Control Category (Cc) in General Category, possessing BidiClass 'BN' and canonicalCombiningClass 0. Its decompositionTypeAndMapping, decimalDigitValue, digitValue, numericValue, mirrored, unicode10Name, iso10646Comment, simpleUppercaseMapping, simpleLowercaseMapping, simpleTitlecaseMapping are all null.

How to type the  symbol on Windows

Hold Alt and type 0157 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character  has the Unicode code point U+009D. In UTF-8, it is encoded using 2 bytes because its codepoint is in the range of 0x0080 to 0x07ff.

    Therefore we know that the UTF-8 encoding will be done over 11 bits within the final 16 bits and that it will have the format: 110xxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+009D to binary: 10011101. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11000010 10011101