LATIN CAPITAL LETTER A WITH BREVE AND DOT BELOW·U+1EB6

Character Information

Code Point
U+1EB6
HEX
1EB6
Unicode Plane
Basic Multilingual Plane
Category
Uppercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 BA B6
11100001 10111010 10110110
UTF16 (big Endian)
1E B6
00011110 10110110
UTF16 (little Endian)
B6 1E
10110110 00011110
UTF32 (big Endian)
00 00 1E B6
00000000 00000000 00011110 10110110
UTF32 (little Endian)
B6 1E 00 00
10110110 00011110 00000000 00000000
HTML Entity
Ặ
URI Encoded
%E1%BA%B6

Description

U+1EB6, or LATIN CAPITAL LETTER A WITH BREVE AND DOT BELOW, is a specialized Unicode character often used in digital text for various purposes related to typography, linguistics, and cultural representation. In its typical usage, this character serves as an accentuated form of the standard Latin capital letter 'A'. The addition of the breve (a horizontal line under the character) indicates a long vowel sound, while the dot below distinguishes it from other similar characters or phonetic variations in certain languages. Its notable cultural and linguistic context lies in its usage for representing specific sounds and pronunciations within certain dialects or languages that require this unique combination of accents. Overall, U+1EB6 plays a vital role in accurately representing the nuances of various languages and dialects through digital text, ensuring proper communication and understanding across diverse cultural backgrounds.

How to type the symbol on Windows

Hold Alt and type 7862 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1EB6. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1EB6 to binary: 00011110 10110110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10111010 10110110