LATIN CAPITAL LETTER E WITH CIRCUMFLEX AND ACUTE·U+1EBE

Character Information

Code Point
U+1EBE
HEX
1EBE
Unicode Plane
Basic Multilingual Plane
Category
Uppercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 BA BE
11100001 10111010 10111110
UTF16 (big Endian)
1E BE
00011110 10111110
UTF16 (little Endian)
BE 1E
10111110 00011110
UTF32 (big Endian)
00 00 1E BE
00000000 00000000 00011110 10111110
UTF32 (little Endian)
BE 1E 00 00
10111110 00011110 00000000 00000000
HTML Entity
Ế
URI Encoded
%E1%BA%BE

Description

The Unicode character U+1EBE, known as LATIN CAPITAL LETTER E WITH CIRCUMFLEX AND ACUTE, is a typographical representation used in digital text. This unique character combines two diacritical marks: the circumflex (^) and the acute accent (´). In typography, the circumflex indicates a change in pronunciation or serves as a marker of past participle verb forms, while the acute accent denotes stress on the syllable containing the accented letter. U+1EBE is mainly used in languages such as Romanian and Portuguese, where it helps differentiate between words with similar roots but distinct meanings. It plays an essential role in preserving linguistic accuracy and cultural identity through the accurate representation of spoken sounds in written text. As digital communication continues to grow, characters like U+1EBE become increasingly important for maintaining diverse linguistic expressions and ensuring clarity in global digital interactions.

How to type the symbol on Windows

Hold Alt and type 7870 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1EBE. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1EBE to binary: 00011110 10111110. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10111010 10111110