LATIN CAPITAL LETTER E WITH TILDE·U+1EBC

Character Information

Code Point
U+1EBC
HEX
1EBC
Unicode Plane
Basic Multilingual Plane
Category
Uppercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 BA BC
11100001 10111010 10111100
UTF16 (big Endian)
1E BC
00011110 10111100
UTF16 (little Endian)
BC 1E
10111100 00011110
UTF32 (big Endian)
00 00 1E BC
00000000 00000000 00011110 10111100
UTF32 (little Endian)
BC 1E 00 00
10111100 00011110 00000000 00000000
HTML Entity
Ẽ
URI Encoded
%E1%BA%BC

Description

U+1EBC (LATIN CAPITAL LETTER E WITH TILDE) is a typographical character primarily used in digital text for representing the Spanish letter "E con tilde" (Ẽ, Ẻ). This letter holds significant cultural and linguistic importance in certain regions where it's utilized. The Latin script character, which features an accent mark (~) over the base letter "E," is used to signify various phonetic differences between standard "E" and the accented version. It can be found in some typographic fonts that support extended Unicode characters, enabling accurate representation of the letter in digital communication across multiple languages and platforms. The usage of U+1EBC ensures proper pronunciation and context within text, serving as a vital tool for linguists, translators, and those communicating in regions where this character is commonly used.

How to type the symbol on Windows

Hold Alt and type 7868 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1EBC. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1EBC to binary: 00011110 10111100. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10111010 10111100