LATIN CAPITAL LETTER K WITH DOT BELOW·U+1E32

Character Information

Code Point
U+1E32
HEX
1E32
Unicode Plane
Basic Multilingual Plane
Category
Uppercase Letter

Character Representations

Click elements to copy
EncodingHexBinary
UTF8
E1 B8 B2
11100001 10111000 10110010
UTF16 (big Endian)
1E 32
00011110 00110010
UTF16 (little Endian)
32 1E
00110010 00011110
UTF32 (big Endian)
00 00 1E 32
00000000 00000000 00011110 00110010
UTF32 (little Endian)
32 1E 00 00
00110010 00011110 00000000 00000000
HTML Entity
Ḳ
URI Encoded
%E1%B8%B2

Description

U+1E32 is a typographical character representing the Latin capital letter 'K' with a dot below it in Unicode. This particular symbol has seen increased usage in digital text for its unique visual appeal, often used for stylistic purposes or in certain specialized domains such as programming languages, cryptography, and mathematics. While not a part of any standardized language, the U+1E32 character can be found in various fonts and typefaces to provide an alternative representation of the letter 'K'. In some cases, it has been used to represent specific phonetic pronunciations or dialectal forms in certain linguistic contexts. Its use in digital text showcases the versatility and expressiveness of typography in modern communication.

How to type the symbol on Windows

Hold Alt and type 7730 on the numpad. Or use Character Map.

  1. Step 1: Determine the UTF-8 encoding bit layout

    The character has the Unicode code point U+1E32. In UTF-8, it is encoded using 3 bytes because its codepoint is in the range of 0x0800 to 0xffff.

    Therefore we know that the UTF-8 encoding will be done over 16 bits within the final 24 bits and that it will have the format: 1110xxxx 10xxxxxx 10xxxxxx
    Where the x are the payload bits.

    UTF-8 Encoding bit layout by codepoint range
    Codepoint RangeBytesBit patternPayload length
    U+0000 - U+007F10xxxxxxx7 bits
    U+0080 - U+07FF2110xxxxx 10xxxxxx11 bits
    U+0800 - U+FFFF31110xxxx 10xxxxxx 10xxxxxx16 bits
    U+10000 - U+10FFFF411110xxx 10xxxxxx 10xxxxxx 10xxxxxx21 bits
  2. Step 2: Obtain the payload bits:

    Convert the hexadecimal code point U+1E32 to binary: 00011110 00110010. Those are the payload bits.

  3. Step 3: Fill in the bits to match the bit pattern:

    Obtain the final bytes by arranging the paylod bits to match the bit layout:
    11100001 10111000 10110010